40 ways to be a better (game) designer
Raph Koster (author of A Theory of Fun) made a blog entry that describes 40 ways to be a better (game) designer. It's a good read.
Fueled by New Mexico State University's Learning Games Initiative and Learning Games Lab, this blog will chronicle issues we deal with in creating educational games. We'll be posting responses to research we've done or read, musing on challenges we've faced in creating games, and pondering activities to help new game developers learn. The Learning Games Initiative and Lab is run by Barbara Chamberlin, Ph.D. and administered by Agricultural Communications.
Raph Koster (author of A Theory of Fun) made a blog entry that describes 40 ways to be a better (game) designer. It's a good read.
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