Tuesday, November 15, 2005

Raph Koster's Destiny of Online Games

Raph Koster, author of the A Theory of Fun textbook we're using in this semester's game design class, just posted a series of presentation slides for a talk he gave at a game development conference called The Destinty of Online Games.

He uses the same "fluffy" approach he uses in his book, but, like the book, it's a good read anyway. You won't pick up any hard data or really usable game design tips, but it's a fun touchstone for thinking about where we're going in the game design discipline.

(Link via BoingBoing.)

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